From Newsgroup: alt.bbs.synchronet
I got my infocom games working for the most part with DOORWAY under
synchronet so that is a step forward for me.
Now I want to setup a sandbox type environment for each infocom game so when a user saves the game they are playing the data is stored in their own user folder. So the next time they play they can load that saved game and not someone else's.
The way I did this under Mystic was with a big batch file that read in some
BBS variables passed along in the games menu command. The batch file then created a game folder for that user number and copied the game there so when they saved it was saved in their sandbox game folder. the folder would stay in place so next time they logged on if it saw the folder already there it knew not to create it and copy the game but instead play the game from there and also their data from the saved game was there too, so they could recover a game.
My whole Mystic setup is based on Maskreet's door.bat "A how-to on getting DOSBox to work with Mystic BBS". How ever recreating this file for
Synchronet is a complete fail for me so far. I am seeing no way that I can find to first off pass along some of the user variables from the BBS to the
bat file like I did in mystic.
So big question, can anyone point me in a direction to accomplish this in Synchronet? I want the users to be able to save their game data and be able
to load their saved games down the road like I can with Mystic.
Thanks and hope this makes some sense.
--- Mystic BBS v1.12 A46 2020/03/02 (Windows/32)
* Origin: 8-Bit Boyz BBS! -=[ bbs.8bitboyz.com port:6502 ]=- (1:305/3)
--- Synchronet 3.19a-Win32 NewsLink 1.113
* Vertrauen - Riverside County, California -
telnet://vert.synchro.net
--- Synchronet 3.19c-Linux NewsLink 1.113