ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
digital man
Synchronet/BBS Terminology Definition #49:
MUD = Multi-User Dungeon
Norco, CA WX: 68.0°F, 78.0% humidity, 5 mph E wind, 0.00 inches rain/24hrs
The Millionaire wrote to Digital Man <=-floppy
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB
disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
It won't download. Says failed.
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
Re: Old Synchronet source code
By: Digital Man to All on Mon Oct 19 2020 07:41 pm
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
those 3.5" still worked, WOW!.
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
digital man
Re: Old Synchronet source code
By: Digital Man to All on Mon Oct 19 2020 07:41 pm
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
those 3.5" still worked, WOW!.
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Are you interested in really old Synchronet source code, circa 1992-1995? Well, there it is, as recovered and collated from about 40 3.5" 1.44MB floppy disks. Threa's a readme.txt in there if you want more details. But tl;dr, it's not intended for compiling/use, really just for historic curiosity. If you really want to run Synchronet on DOS or OS/2, you should use v2.30 instead.
Thank you for digging all of those out, DM, I for one appreciate it.
Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Tue Oct 27 2020 02:34 pm
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Thank you for digging all of those out, DM, I for one appreciate it. Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
The newer Synchronet FOSSIL driver is also a virtual UART driver. Have you tried it (instead of Synchronet v3.00)?
--
digital man
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
Re: Old Synchronet source code
By: Digital Man to Themadgamerman on Tue Oct 27 2020 03:31 pm
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
How old is Synchronet?.
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Tue Oct 27 2020 02:34 pm
ftp://vert.synchro.net/main/sbbs_arc/ssrc199x.zip
Thank you for digging all of those out, DM, I for one appreciate it. Getting any pre v2 is being a challenge to bring up Live telnetable. Doorway 2.31 is a little promising, but, without FOSSIL support (circa v2.00A 06/02/1994) it is not an easy task to get setup as a Door. Fun project to say the least.
The newer Synchronet FOSSIL driver is also a virtual UART driver. Have you tried it (instead of Synchronet v3.00)?
--
digital man
Yes, I opted to use v3.14a as the host since it has the Synchronet FOSSIL, web, ssh, JS, etc. The NetFoss/Net2BBS was ok but it has some issues, which using even v3.00 solved but was best solved with v3.14.
After all of these experiments and re-visting most of the previous versions I can honestly say that you have maintained an impressive backward compatibility ... only makes sense that Synchronet is best support by Synchronet :)
v3.14a's FOSSIL driver included the virtual UART support. I would expect sbbs v1x to work under sbbs v3.14 then, too.
--
digital man
mlong wrote to Themadgamerman <=-
30 years old
Re: Old Synchronet source code
By: Themadgamerman to Digital Man on Tue Oct 27 2020 08:22 pm
Re: Old Synchronet source code
By: Digital Man to Themadgamerman on Tue Oct 27 2020 03:31 pm
Mostly, yes. And I inherited some old 1.2MB 5.25" floppies from Steve Deppe (my original Synchronet "partner in crime") and so I sent some of them off to floppydisk.com to get read/converted. Steve had some even older source files than I had and he had all the x86 assembler source files that he wrote for Synchronet, some of which I never had. We'll see how those disks stood
How old is Synchronet?.
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
--
digital man
v3.14a's FOSSIL driver included the virtual UART support. I would expect sbbs v1x to work under sbbs v3.14 then, too.
--
digital man
... and so it does! It took(is taking) some configuration magic, but, alas, v1b00 is live; single node so far. I need to work a little more on sbbsexec.ini placement and I believe ansi.sys needs to be loaded prior to 'calling' sbbs ... some would ask 'why?' but whatever lol thanks for the help Digital Man
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
Didn't you run a WWiV board for a few years before you released sbbsv1x ?
I seem to remember ringing up a huge long distance phone bill calling your board before it was Synchronet.
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Wed Oct 28 2020 12:19 pm
I first started writing it in late 1990, it was named in 1991 and first released commercially in 1992. So about 30 years old.
Didn't you run a WWiV board for a few years before you released sbbsv1x ? I seem to remember ringing up a huge long distance phone bill calling your board before it was Synchronet.
I did. From '88 to to late '90, I ran WWIV. I recently put an archive of the source for that WWIV version (4.10 I think was) with my mods, up for download.
--
digital man
I did. From '88 to to late '90, I ran WWIV. I recently put an archive of the source for that WWIV version (4.10 I think was) with my mods, up for download.
cool, may I mess with that and see if I can get it to run under the Museum as Digital Man's WWIV or some other title? :)
Re: Re: Old Synchronet source code
By: Mortifis to Digital Man on Wed Oct 28 2020 03:49 pm
> > I did. From '88 to to late '90, I ran WWIV. I recently put an archive of
> > the source for that WWIV version (4.10 I think was) with my mods, up for
> > download.
> cool, may I mess with that and see if I can get it to run under the Museum
> as Digital Man's WWIV or some other title? :)
You could try, but you'd have to build it (got Turbo C handy?) and I have no idea how you'd get the built files working. I had no luck finding WWIV v4.10 install packages on the Internet. They must exist but it seems to be getting hard to find old files that I *know* existed at one point in the wild.
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