• dosemu2

    From esc@21:4/173 to All on Wed Feb 1 01:18:39 2023
    Hey friends, I just wanted to say that I recently had a really great experience with the dosemu2 devs. I had issues running Dungeon Master (the John Dailey game with all the different modules) in dosemu2. I filed an issue in github and it was fixed within a couple of hours.

    So, they're super responsive! Which is great. What other door incompatibility issues have folks run into? Perhaps we can file some tickets and get things addressed?

    --- Mystic BBS v1.12 A48 (Linux/64)
    * Origin: m O N T E R E Y b B S . c O M (21:4/173)
  • From Rushfan@21:2/115 to Esc on Sun Feb 5 16:38:45 2023
    BY: esc(21:4/173)


    |11e|09> |10So, they're super responsive! Which is great. What other door|07 |11e|09> |10incompatibility issues have folks run into? Perhaps we can file some|07
    |11e|09> |10tickets and get things addressed?|07

    That's awesome to hear? How did you make a door work, I'd be happy to try it out too. Which BBS Software?

    |11r|09ushfan|07



    --- WWIV 5.8.0.3671
    * Origin: Mystic Rhythms BBS (21:2/115)
  • From esc@21:4/173 to Rushfan on Sun Feb 5 11:47:54 2023
    That's awesome to hear? How did you make a door work, I'd be happy to
    try it out too. Which BBS Software?

    I use mystic. The door in question was Dungeon Master (by John Dailey Software). The issue was that the game binary couldn't find the node config file for some reason, and the dosemu2 devs made a change which fixed it.

    --- Mystic BBS v1.12 A48 (Linux/64)
    * Origin: m O N T E R E Y b B S . c O M (21:4/173)