Re: webv4 telnet window
By: echicken to DesotoFireflite on Wed Mar 02 2022 06:41 am
Re: webv4 telnet window
By: DesotoFireflite to echicken on Tue Mar 01 2022 16:24:26
Hope all this helps.
Unfortunately nothing's jumping out at me at the moment.
³Command Line ?rlogin bbs.valhallabbs.com:5513 TG_RLOGINSWAP
Is that your entire command line, or did part of it get cut off?
That's the complete command line
Use of TG_RLOGINSWAP shouldn't be a problem, but makes me wonder if something's going awry behind the scenes.
I took the TG_RLOGINSWAP out of the command line, and got the same results.
My hunch is that there's going to be some weird problem with rlogin-over-rlogin and the handling of the terminal type or username/password swap. In fact this is jogging a very fuzzy memory for me.
What happens if you connect to your BBS via rlogin using SyncTERM, and then try to play Odin's Maze?
Works great, Heres the log:
3/2/2022 7:15:05 AM Node 6 (LOGOFF): Logging off
3/2/2022 7:59:11 AM Incoming RLogin connection from 73.152.104.255:55378 3/2/2022 7:59:11 AM Node 6 (LOGON): Desotofireflite Logging on
3/2/2022 7:59:11 AM Node 6: Desotofireflite: Running Logon Process
3/2/2022 7:59:11 AM Node 6: Desotofireflite: Displaying ansi\logon_success (with pause)
3/2/2022 7:59:11 AM Node 6: Desotofireflite: Running REMIND01
3/2/2022 7:59:14 AM Node 6: Desotofireflite: External terminated with exit code: 0
3/2/2022 7:59:14 AM Node 6: Desotofireflite: Changing to MAIN menu
3/2/2022 7:59:14 AM Node 6: Desotofireflite: At MAIN menu
3/2/2022 7:59:25 AM Node 6: Desotofireflite: Changing to INTERBBS menu 3/2/2022 7:59:26 AM Node 6: Desotofireflite: At INTERBBS menu
3/2/2022 7:59:28 AM Node 6: Desotofireflite: Running BOOBYTRP
3/2/2022 7:59:44 AM Node 6: Desotofireflite: External terminated with exit code: 0
3/2/2022 7:59:44 AM Node 6: Desotofireflite: At INTERBBS menu
3/2/2022 7:59:49 AM Node 6: Desotofireflite: Changing to MAIN menu
3/2/2022 7:59:49 AM Node 6: Desotofireflite: At MAIN menu
3/2/2022 7:59:53 AM Node 6: Desotofireflite: Logging off
3/2/2022 7:59:53 AM Node 6: Desotofireflite: Running Logoff Process
3/1/2022 12:32:55 PM Incoming RLogin connection from
73.152.104.255:51586 3/1/2022 12:32:55 PM Node 6 (LOGOFF): Logging
off
It's a shame that this doesn't tell us whether the login succeeded, etc.
And when you use the home menu to access ftelnet, it goes in as a
Telnet connection. Gamesrv, Odin's MAze works going in through
ftelnet on the home page.
What does Gamesrv's log output look like in this situation? Does it ever say anything about which user logged in, which game they played, etc.?
Here's the gamesrv log when logging in through the home screen of webv4. 3/2/2022 8:07:15 AM Incoming RLogin connection from 73.152.104.255:55468 3/2/2022 8:07:15 AM Node 6 (LOGON): Dracon Drake Logging on
3/2/2022 8:07:15 AM Node 6: Dracon Drake: Running Logon Process
3/2/2022 8:07:15 AM Node 6: Dracon Drake: Displaying ansi\logon_success (with pause)
3/2/2022 8:07:15 AM Node 6: Dracon Drake: Running REMIND01
3/2/2022 8:07:18 AM Node 6: Dracon Drake: External terminated with exit code: 0
3/2/2022 8:07:18 AM Node 6: Dracon Drake: Changing to MAIN menu
3/2/2022 8:07:18 AM Node 6: Dracon Drake: At MAIN menu
3/2/2022 8:07:22 AM Node 6: Dracon Drake: Changing to INTERBBS menu
3/2/2022 8:07:22 AM Node 6: Dracon Drake: At INTERBBS menu
3/2/2022 8:07:25 AM Node 6: Dracon Drake: Running BOOBYTRP
3/2/2022 8:07:38 AM Node 6: Dracon Drake: External terminated with exit code: 0
3/2/2022 8:07:38 AM Node 6: Dracon Drake: At INTERBBS menu
3/2/2022 8:07:40 AM Node 6: Dracon Drake: Changing to MAIN menu
3/2/2022 8:07:41 AM Node 6: Dracon Drake: At MAIN menu
3/2/2022 8:07:42 AM Node 6: Dracon Drake: Logging off
3/2/2022 8:07:42 AM Node 6: Dracon Drake: Running Logoff Process
3/2/2022 8:07:45 AM Node 6 (LOGOFF): Dracon Drake: Logging off
Here is a snippet from the gamesrv ini file, which I have never set. I've been running it this way for years, with no issue. Could these setting have anything to do with the issue at hand. I don't see any setting for this in the webv4 setup in modopts. I'm guessing it doesn't matter since it runs ok going through the telnet window through the bbs, but I may be wrong, anyway, I was thinking this was for the old version of html term?
; IP and Port to listen for flash socket policy requests on
; IP will usually be 0.0.0.0, which tells GameSrv to listen on all available IP addresses. Only change if you know what this means, and why you need it
; Port will usually be 843, but you can set it to anything you want (within the valid range of 1-65535)
; Set port to 0 to disable flash socket policy server
; NB: Disabling this server means users won't be able to connect with my super awesome flash telnet client, fTelnet --
http://www.ftelnet.ca
FlashSocketPolicyServerIP=0.0.0.0
FlashSocketPolicyServerPort=0
; IP and Port to listen for websocket connections on
; IP will usually be 0.0.0.0, which tells GameSrv to listen on all available IP addresses. Only change if you know what this means, and why you need it
; Port will usually be 1123, but you can set it to anything you want (within the valid range of 1-65535)
; Set port to 0 to disable websocket server
; NB: Disabling this server means users won't be able to connect with my super awesome HTML5 terminal client, HtmlTerm --
http://www.ftelnet.ca
WebSocketServerIP=0.0.0.0
WebSocketServerPort=0
SysOp: C.G. Learn, AKA: DesotoFireflite
Valhalla Home Services! - (Synchronet) - bbs.valhallabbs.com
Valhalla II! - (GAP) - bbs.valhallabbs.com:24
Valhalla III! - (RemoteAccess) - bbs.valhallabbs.com:5023
Valhalla IIII! - (Dungeons & Dragons BBS) - bbs.valhallabbs.com:26
Valhalla Home Services Web! -
http://bbs.valhallabbs.com
A Gamers Paradise - Over 150 Registered Online Game Doors!
Home Of Odin's Maze Game Server!
--- CAT (n.), Furry keyboard cover.
þ Synchronet þ Valhalla Home Services þ USA þ
http://valhalla.synchro.net